Empires Player Guide

Table of contents:









Classes & Skills

There are four main classes in Empires, each of which is suited well for its role. The Engineer is a  master of mechanics and medicine, they are an essential member of any team. The Grenadier is outfitted to fight those pesky vehicles and may have a few tricks up his sleeve. Riflemen excel in skirmishes, handling enemy infantry with ease. Last, but by no means least, is the Scout, travelling light, relying on stealth and observation to complete his mission.

class selection screen
The Class / Weapon Selection Menu.

Each class has access to its own weaponry and through experience on the battlefield each can learn, in addition to general skills, skills that are unique to the class.

After joining a team, a player can select a skill that they will carry with them after they respawn. The skill selected can be changed at any time, but in order for the new skill to become active the player must reselect his class at either a barracks, armory or flag (if applicable). At the highest rank, a player can use up to four skills at any given time.

To select your kit and abilities, you must bring up the kit selection screen ("B" by default) and then choose your class, weapons, and skills. Don't worry, the experience you earn is yours for the battle and is not affected if you die or change classes.

To select a skill, click on an unlocked lock icon. The Skill Selection Menu will appear. In the top left corner of this menu you are able to switch between General Skills and Class Specific Skills.

The General Skills improve basic aspects of a soldier. Listed, they are:

Health Upgrade Health Regeneration Ammo Increase Stamina Increase
Health Upgrade
Health Regeneration
Ammo Increase
Stamina Increase

Speed Upgrade Accuracy Upgrade Melee Upgrade
Speed Upgrade
Accuracy Upgrade
Melee Upgrade

The General Skills, available to all players. Expand / Close Information

Scout

Hide Enhanced Senses Radar Stealth
Hide
Enhanced Senses
Radar Stealth

Weapon Silencer Vehicle Speed
Weapon Silencer
Vehicle Speed

The Class-Specific Skills of the Scout. Expand / Close Information

Rifleman

Dig In Damage Increase Artillery Feedback
Dig In
Damage Increase
Vehicle Damage

The Class-Specific Skills of the Rifleman. Expand / Close Information

Grenadier

Defusal Armor Detection Artillery Feedback Increased Armor
Defusal
Armor Detection
Artillery Feedback
Increased Armor

The Class-Specific Skills of the Grenadier. Expand / Close Information

Engineer

Healing Upgrade Repair Upgrade Revive
Healing Upgrade
Repair Upgrade
Revive

Turret Upgrade Vehicle Cooling
Turret Upgrade
Vehicle Cooling

The Class-Specific Skills of the Engineer. Expand / Close Information

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